This blog entry ONLY concerns the Indianapolis Motor Speedway's oval configuration. I may chat about the two road course configurations (the old F1 course and the MotoGP course) in the future.
^ from: razorgator.com - the Indianapolis Motor Speedway layout (including the road course).
When I race this track in video games, the one thing I realize is that you can take this track at full speed. All four corners are almost exactly alike in banking and in attacking the corners. All you need to do (as it seems) is to let off the throttle or use a little brake (in cars not set up very well) in the corners. The problem area I have is in finding the proper area for which to attack Turns 1 and 3. Getting Turn 1 wrong will screw up your lap for Turn 2, and messing up Turn 3 will screw you for Turn 4. The real challenge here is to consistently find the proper racing line. If having to pass other cars, you'll need to overtake cleanly to avoid screwing up a well-done lap around IMS.
Here is a video lap from Scott Dixon:
I actually tried to find a stock car lap around Indy, but I was unsuccessful to find one I can really use.
For more information about the Indianapolis Motor Speedway, check out the official home page of the Indianapolis Motor Speedway. Thank you for reading!
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